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UExperimentDemoSubsystem::Initialize

Class: UExperimentDemoSubsystem

Called by Unreal when the subsystem is created.

Syntax

void UExperimentDemoSubsystem::Initialize(FSubsystemCollectionBase &Collection) override

Parameters

Parameter Type Description
Collection FSubsystemCollectionBase & The subsystem collection managing this subsystem.

Remarks

Loads ExperimentSettings, determines the experiment type, and prepares the replay streamer. Note : Post-init, find the settings object and call ReadSettings to get the replay settings for this instance. Collection The subsystem collection managing this subsystem.