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AExperimentSpectatorController::GetReferencePlayerState

Class: AExperimentSpectatorController

Get the current state at this tick of the replicated player pawn.

Syntax

AExperimentSubjectState * AExperimentSpectatorController::GetReferencePlayerState() const

Return Value

Pointer to the AExperimentSubjectState , or nullptr if not yet resolved.

Blueprint

Blueprint: Pure — no exec pins, does not modify state

Remarks

Pointer to the AExperimentSubjectState , or nullptr if not yet resolved. UFUNCTION