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UExperimentDemoSubsystem::GetPlayerPawn

Class: UExperimentDemoSubsystem

Returns the player pawn, using tag-based lookup or name-based lookup as appropriate.

Syntax

APawn * UExperimentDemoSubsystem::GetPlayerPawn()

Return Value

Pointer to the player's APawn, or nullptr if not found.

Remarks

Pointer to the player's APawn, or nullptr if not found.