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UExperimentDemoSubsystem::DeleteReplay

Class: UExperimentDemoSubsystem

Deletes an existing replay from disk.

Syntax

void UExperimentDemoSubsystem::DeleteReplay(const FString &ReplayName)

Parameters

Parameter Type Description
ReplayName const FString & Internal filename of the replay to delete.

Blueprint

Blueprint: Callable from Blueprints

Remarks

ReplayName Internal filename of the replay to delete. UFUNCTION