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UMRIDemoSubsystem::RenameReplay

Class: UMRIDemoSubsystem

Renames an existing replay.

Syntax

void UMRIDemoSubsystem::RenameReplay(const FString &ReplayName, const FString &NewFriendlyReplayName)

Parameters

Parameter Type Description
ReplayName const FString & Internal filename of the replay to rename.
NewFriendlyReplayName const FString & New human-readable name for the replay.

Blueprint

Blueprint: Callable from Blueprints

Remarks

ReplayName Internal filename of the replay to rename. NewFriendlyReplayName New human-readable name for the replay. UFUNCTION