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FReplayInfo

Blueprint-accessible struct describing a single replay recording.

Syntax

struct FReplayInfo

Remarks

Populated by the network replay streaming system and exposed to Blueprints so that UI widgets can display a list of available recordings. USTRUCT

Methods

Method Signature Description Blueprint
FReplayInfo FReplayInfo::FReplayInfo(FString NewName, FString NewFriendlyName, FDateTime NewTimestamp, int32 NewLengthInMS)
FReplayInfo::FReplayInfo()
Constructs a valid replay info entry with all fields populated.

Properties

Property Type Description Blueprint
FriendlyName FString Human-readable name shown in UI. yes
LengthInMS int32 Total duration of the replay in milliseconds. yes
ReplayName FString Internal filename used to identify the replay on disk. yes
Timestamp FDateTime Date and time when the replay was recorded. yes
bIsValid bool True if this struct was populated from a real replay; false for default-constructed instances. yes